File puptcrit/puptcrit.0803, message 209


Date: Thu, 13 Mar 2008 10:38:18 -0400
To: puptcrit-AT-puptcrit.org
Subject: Re: [Puptcrit] Character Design




On Mar 12, 2008, at 7:32 PM, Katy Lloyd wrote:

> ...
> I think the advice given can be relevant to character design in any  
> medium.
> This one I found especially helpful:
>
> http://a.viary.com/bizblog/posts/good-design-lies-in-the-foundation/
>

Ha, Katy!  I almost linked this for Mathieu myself!  Great minds  
think alike, I guess ;-)

(I actually am familiar with the guy who wrote it.  I don't know him  
off-line, but we both frequent Worth1000.com and I've come to know  
him and his work. He's a great guy - very funny and smart.)

Mathieu - have you explored the possibility of using something  
unusual in that plastic orb, in lieu of the more cliched organic  
brain?  Smoke and lights? Plasma/crystal ball/magic 8 ball? Lava  
lamp?  I dunno - if the face is all cyborg-y and expressionless,  
maybe what 's going on in the cranium could somehow be expressive?   
Kind of like a cranial mood ring...

Just "brain-storming" here.  Nyuk nyuk.

Anne
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