File puptcrit/puptcrit.0808, message 46


From: =?iso-8859-1?Q?Mathieu_Ren=E9?= <creaturiste-AT-primus.ca>
To: <puptcrit-AT-puptcrit.org>
Date: Sun, 3 Aug 2008 17:11:44 -0400
Subject: [Puptcrit] Inspiring Puppet Artists (modeling)


Today for a few hours my colleague and I were sketching other puppet heads 
in plastalina, for the upcoming short film project.

It made me want to surf the web a bit to see what more I can absorb in lieu 
of forms, shapes, textures and efficient detail levels.
I got back to a website I like to visit at least a few times a year.

I mentionned his work before, but it bares repeating.
The Canadian Artist is Alexander Mergold, and his ability to create 
intricate details into very efficient and living designs, with various 
materials (Polymer clay, air-dry clays, paper mache) is astonishing to me. 
His puppet portraits are amazing too! Like actual shrunken people, with 
something more to them. Something like a storybook flavor to them.

He inspires me to aim higher in my accuracy and detail levels. He also makes 
me want to go back to my first introduction to succesful 3D sculpts: polymer 
clays. I was worried at first about the brittleness polymer clay for puppet 
use, but Mr. Mergold proves it can be done. Of course it's more suitable to 
small puppets, as the weight is a definite issue for larger scale. Should a 
certain small model be more subject to breakage, I know I can increase 
strenght a lot by providing it with a skin of thin yet strong paper mache 
strips, without sacrificing the sculpt in any real discerning way (planning 
the detail level accordingly during the sculpting stage).


His website:
http://www.freewebs.com/amcreatures/

But don't forget his blog, with lots more big pics and detail shots.
Make sure you visit the many pages, by clicking on the link a the very 
bottom of each page: "next 20"
http://moooooz.livejournal.com

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