File puptcrit/puptcrit.0809, message 146


To: <puptcrit-AT-puptcrit.org>
Date: Sat, 13 Sep 2008 13:27:57 -0400
Subject: Re: [Puptcrit] Cinderella FX



I like the idea of using the shadow screen for the carriage transformation, nothing "grows" more easily than a shadow.

For the cinderella outfit change, what about having the rags velcroed lightly over the compressed ballgown. Complete with clunky boots over the glass slippers. A puppeteer yanks them off with a thread, maybe from below and a tiara floats down on a string connected to the head. (this is sort of assuming you don't already have a before and after puppet which now that I think about it, you probably do)

Okay, another try, for a combination fairy dust, costume change that's elegant, but non traditional, , what about dancers' ribbons on stiff wires, covered in glitter, they twirl around cinderella (a bit a backstage choreography needed there) and float her uppast the arch. She floats down a changed puppet and the fairy dust ribbons float off.

Aw hell, you should probably use a scrim.

B. Shur


> From: alangregorycook-AT-msn.com
> To: puptcrit-AT-puptcrit.org
> Date: Sat, 13 Sep 2008 16:45:06 +0000
> Subject: [Puptcrit] Cinderella FX
> 
> Brian--
> 
> If you are using shadow scenes within the mariontte show, why not use shadows for the pumpkin-to-coach transformation?
> 
> Have a shadow pumpkin roll into the scene. Depending on your light source, you may be able to enlarge the shape of the pumpkin a bit by pulling away from the screen for a larger shadow, then quickly introduce a larger pumpkin shadow with minor visual changes. Repeat with a larger pumpkin figure becoming more coachlike.
> 
> This process can be done manually on a vertical screen or horizontally with TWO overhead projectors which alternately fade in/out. Stylistically & dramatically it could fit in with Tom Tichenor's traditional puppets. Then in the next maionette scene you have a fully 3-D coach
> 
> I don't know of anyone who has done the coach transformation this way.
> 
> ALAN COOK
> 
> 
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