From: =?iso-8859-1?Q?Mathieu_Ren=E9?= <creaturiste-AT-primus.ca> To: <puptcrit-AT-puptcrit.org> Date: Thu, 27 Nov 2008 00:27:07 -0500 Subject: Re: [Puptcrit] old marionnette DIY article I've read many anatomy books for artists. Cartoon and comic book technique books contain a lot on this aspect. There doesn't seem to be a consensus on the right proportion that would work for all people. What I understand is that different styles call for different "head proportions". Superhero proportions call for more head heights, like 8 or 9. So do fashion models, when drawing clothing designs in the industry. Giant characters have smaller heads compared to the body (no matter the head count) to make them look huge. A weak character has less head height. A cute character has the smallest head height. Those can get to be only two heads high, where the body measures the same as the height of the head. What a few books seem to neglect to mention enough, is that Width counts a lot on the overall look. So a giant with wide shoulders could have two or three heads width on each side of the head. Different head counted characters can inhabit the same universe. Or you can decide what laws you apply to the oeverall style of your universe. So, basically, I use the head counts as a good way to help define my characters, and make sure the characters fit well together in the world they inhabit, by not going too extreme in body proportion differences. _______________________________________________ List address: puptcrit-AT-puptcrit.org Admin interface: http://lists.puptcrit.org/mailman/listinfo/puptcrit Archives: http://www.driftline.org
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