File puptcrit/puptcrit.0811, message 426

Date: Mon, 24 Nov 2008 16:59:09 -0500
Subject: [Puptcrit] Gift economy / Spaceship Earth

What an interesting thread, The Gift Economy. Very stimulating exchange.
But ...      Things good for thinking are not always practicable.
Philosophy vs. reality
I am a fan of thinking.
So to me, a Gift Economy sounds very much like the honor system, which  
I have only seen fail.
If I am not mistaken ... and if I am I have a feeling I will be  
CORRECTED soon. it involves everyone giving first and receiving later.  
I have seen nothing in the humans which suggests that possibility, as  
everyone has to be involved for this to be anything but an interesting  
discussion. But don't get me wrong I am a fan of interesting discussion.
As an unmentioned alternative to the original idea of practicing the  
gift economy in society, I would like to make a left turn toward  
Buckminster Fuller's Spaceship Earth, where an inventory is taken of  
the Earth and then networks are created internationally to bring water  
and indeed All the inventory of Earth, from where it is located to  
where it is needed, And to preserve what is, and maintain  
Which I think is more important than personal preference, habit, or  
He would tour the world and people , students, politicians,  
professionals, and / or world leaders would sit on an enormous  
isosohedron based dymaxion map of earth, made of fifteen  large  
equilateral triangles spread across a floor, and each game's 100  
participants, each representing 1% of the worlds population, is given  
various resources and limitations in the form of cards.
Players make deals bicker and haggle to make the world work for  
everyone without resorting to war( which IS one of the options ).  
There was a press corp to keep a record of transactions, and two  
things quickly become obvious.
1. Co-operation works.
2. changing the world from coercion and war to peaceful co-operation  
is not going to be easy.
about 100 workshops are still given each year worldwide.
These were Bucky's World Game Workshops, a crude but effective  
demonstration of a game he envisioned being played by the United  
Nations delegates.
I do not see a card game of any kind solving all the problems faced by  
our growing population, but co-operation is the KEY !
I also cannot see the world as" why can't we all just get along" or "  
play nice in the sandbox", or maybe if we all had a rise in  
consciousness we could "all share everything" like a gift economy?
Well in Parliament you can call the other fellow a bum, or hit him  
with a chair and on the world stage we can refuse to recognize a patch  
of land over the horizon, But
It is difficult to see how this unworkable reality now progressing can  
maintain humankind into any distant future.
As long as there is an US and THEM this will continue to be so.
SO ... on a local level or even a contained situation like a family  
unit, or small island, I could see some gift economy working on  
certain levels, BUT like all things human - Someone would #*?! it up,.
I am surprised that so much distraction can be given to such a  
wonderful idea here, when it is so obviously unworkable on the world  
But , I am a philosophy fan.
The Gift Economy sounds like one of many utopian constructions which  
would go the way of a chain letter, great for some, and then fizzling  
out into a fog of branching losers.
I think Buckminster Fuller is worth a lot of research, and his is the  
closest thing to a working worldwide system I know of, AND
The World Game Institute, now has one of the largest world resource  
data banks on Earth.
If we didn't spend more $ on military than the other 194 countries  
combined, I think we could start to institute a system where-by we do  
the most good for the most people, including ALL.
We now return you to your regularly scheduled discussion.

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