File puptcrit/puptcrit.0905, message 52


From: Brad Shur <mr_utamaro-AT-hotmail.com>
To: <puptcrit-AT-puptcrit.org>
Date: Mon, 4 May 2009 21:58:23 -0400
Subject: Re: [Puptcrit] 2d yield formula / Plush



Steve
You're totally right though, that fur nap/woodgrain etc makes it worthwhile to lay out everything in the same direction if you're dealing in a material where that's important, even if you don't get the most pieces out of your material.

B. Shur




> Date: Mon, 4 May 2009 10:22:40 -0700
> To: puptcrit-AT-puptcrit.org
> From: steve-AT-axtell.com
> Subject: Re: [Puptcrit] 2d yield formula / Plush
> 
> Excellent example Brad.  It gets even more 
> complex when you have irregular patterns, not 
> just rectangles).  Grain direction is another factor mentioned.
> 
> I have designed some toys over the years and have 
> been to Toy Fair many times.  I met some folks 
> from a toy company who had the lowest costs on 
> their plush animals.   Once I was talking with 
> the production manager who wanted me to design 
> for them and they told me their secret to low 
> cost.  We ignore the nap of the fur direction 
> which yields so much loss.  We just figure out 
> how many little pieces can fit on a yard and 
> that's it.  All our competition has to layout by 
> nap direction and their costs are much higher 
> because of the waste.   I argued that the nap of 
> the fur is very much part of the design and can't 
> be ignored but it fell on deaf corporate ears.
> 
> That reminds me.... I have lots of extra fur 
> scraps if anyone wants any.  Email Robin at 
> order-AT-axtell.com  just pay shipping.  $8 for shipping a box of free scraps.
> Ax
> 
> 
> 
> At 10:36 PM 5/3/2009, you wrote:
> 
> >That's good for a rough estimate, especially 
> >including the inevitablibity of messups, but in 
> >a lot of situations you can get the best results with a mixed tiling.
> >
> >For instance, with a 20" x 30" piece of 
> >material, and a 6" x 8" pattern,  the best yield 
> >is a bit of a puzzle, with one row of 5 pieces 
> >with their 6" side facing the 30" edge, two rows 
> >turned the other way, and a piece turned 
> >perpendicular capping off those two rows. It's 
> >weird to try to explain, here's a picture
> >
> >www.sunrisepuppets.com/tiling.png
> >
> >The mixed orientation strategy gives you two 
> >more rectangles per piece than the best strategy 
> >with all your pattern pieces turned the same 
> >way, that can make a big difference if your 
> >material is expensive or you're making a lot of something.
> >
> >I can't really think of a good shortcut though, 
> >I do the same thing you do with cut outs, except 
> >I do it on the computer. So I save the time 
> >actually cutting out pieces, but I still have to 
> >shuffle them around, or at least visualize shuffling them in my head.
> >
> >B. Shur
> >
> >
> >
> >
> > > Date: Mon, 4 May 2009 02:38:22 +0000
> > > From: steve-AT-axtell.com
> > > To: puptcrit-AT-puptcrit.org
> > > Subject: [Puptcrit] 2d yield formula
> > >
> > > Hope this helps.  Here's what I do....
> > >
> > > Length of material divided by length of 
> > pattern...and width of material by width of 
> > pattern.  Determine how many fit... then 
> > multiply the two numbers (x and y pattern 
> > counts)  to get yield in that layout.
> > >
> > > Compare with turning pattern 90 degrees. 
> > Length of material div by width of pattern and 
> > with of material by length of pattern.
> > >
> > > Choose the direction that yields more. Hope it helps. Ax
> > >
> > > Sent from my Windows Mobile=AE phone.
> > > _______________________________________________
> > > List address: puptcrit-AT-puptcrit.org
> > > Admin interface: http://lists.puptcrit.org/mailman/listinfo/puptcrit
> > > Archives: http://www.driftline.org
> >
> >_________________________________________________________________
> >Hotmail=AE has a new way to see what's up with your friends.
> >http://windowslive.com/Tutorial/Hotmail/WhatsNew?ocid=TXT_TAGLM_WL_HM_Tutorial_WhatsNew1_052009
> >_______________________________________________
> >List address: puptcrit-AT-puptcrit.org
> >Admin interface: http://lists.puptcrit.org/mailman/listinfo/puptcrit
> >Archives: http://www.driftline.org
> 
> 
> Steve Axtell
> Axtell Expressions, Inc.
>   http://www.axtell.com
> ****************************************
> Amazing Puppets & Magic
> []
> 
> 
> The original content of this email or attachment is =A9 Axtell Expressions, Inc.
> _______________________________________________
> List address: puptcrit-AT-puptcrit.org
> Admin interface: http://lists.puptcrit.org/mailman/listinfo/puptcrit
> Archives: http://www.driftline.org

_________________________________________________________________
Windows Live=99: Keep your life in sync.
http://windowslive.com/explore?ocid=TXT_TAGLM_BR_life_in_synch_052009
_______________________________________________
List address: puptcrit-AT-puptcrit.org
Admin interface: http://lists.puptcrit.org/mailman/listinfo/puptcrit
Archives: http://www.driftline.org

   

Driftline Main Page

 

Display software: ArchTracker © Malgosia Askanas, 2000-2005