File spoon-archives/avant-garde.archive/avant-garde_1994/avant.sep10.94, message 1


Date: Sat, 10 Sep 1994 10:18:46 -0400 (EDT)
From: Judith Frederika Rodenbeck <jfr10-AT-columbia.edu>
Subject: Re: art and money (fwd)
To: avant-garde-AT-world.std.com



Date: Fri, 9 Sep 1994 08:35:00 EDT
From:SLEVINE-AT-HAMP.HAMPSHIRE.EDU
To: Multiple recipients of list CAAH <CAAH-AT-PUCC.BITNET>
Subject: Re: art and money

I heard a relevant story this morning on NPR.  It turns out there is a
new CD-Rom game that was developed in response to the violent games
made for children.  This one is for adults and is called "Millenium
Auctions."  It is a game of the art auction business, and comes complete
with breathy female voice who introduces the game (at the end she
makes it clear that the sale was a "very satisfying experience"), canonical
works with high prices (Cassatt, Picasso, etc.), and an auctioneer who
seemed, in the example given, to be having a "buy-in" problem, but didn't
want to make that apparent in the course of that lot's bidding.  According
to the story, the idea of this game is to reinvigorate the art market
and to make art a worthy commodity once again.  If anyone ends up buying
this game, I'd be interested in knowing what it's really like, otherwise
.  Although I am not sure what to make of having art act as some
kind of tempering device against violence in computer games, I find it
fascinating that such a game has been developed and wonder who might
buy it.
  Sura Levine
  Assistant Professor of Art History
  Hampshire College
  Amherst, MA 01002
  SLevine-AT-hamp.hampshire.edu


   

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