Date: Sat, 10 Sep 1994 15:49:17 -0400 (EDT) From: Alex Trotter <uburoi-AT-panix.com> Subject: Re: art and money (fwd) To: avant-garde-AT-world.std.com Cc: avant-garde-AT-world.std.com On Sat, 10 Sep 1994, Judith Frederika Rodenbeck wrote: > > Date: Fri, 9 Sep 1994 08:35:00 EDT > From:SLEVINE-AT-HAMP.HAMPSHIRE.EDU > To: Multiple recipients of list CAAH <CAAH-AT-PUCC.BITNET> > Subject: Re: art and money > > I heard a relevant story this morning on NPR. It turns out there is a > new CD-Rom game that was developed in response to the violent games > made for children. This one is for adults and is called "Millenium > Auctions." It is a game of the art auction business, and comes complete > with breathy female voice who introduces the game (at the end she > makes it clear that the sale was a "very satisfying experience"), canonical > works with high prices (Cassatt, Picasso, etc.), and an auctioneer who > seemed, in the example given, to be having a "buy-in" problem, but didn't > want to make that apparent in the course of that lot's bidding. According > to the story, the idea of this game is to reinvigorate the art market > and to make art a worthy commodity once again. If anyone ends up buying > this game, I'd be interested in knowing what it's really like, otherwise > . Although I am not sure what to make of having art act as some > kind of tempering device against violence in computer games, I find it > fascinating that such a game has been developed and wonder who might > buy it. > Sura Levine > Assistant Professor of Art History > Hampshire College > Amherst, MA 01002 > SLevine-AT-hamp.hampshire.edu Sounds as if it'll be at least as popular as Bertell Ollman's "Class Struggle" game. (Anyone remember that one?) --AT
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